Category: Development
Dog-pile Effect and How to Avoid it with Ruby on Rails memcache-client Patch
10 Mar2008

We were using memcache in our application for a long time and it helped a lot to reduce DB servers load on some huge queries. But there was a problem (sometimes called a “dog-pile effect”) – when some cached value was expired and we had a huge traffic, sometimes too many threads in our application were trying to calculate new value to cache it.

For example, if you have some simple but really bad query like

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SELECT COUNT(*) FROM some_table WHERE some_flag = X

which could be really slow on a huge tables, and your cache expires, then ALL your clients calling a page with this counter will end up waiting for this counter to be updated. Sometimes there could be tens or even hundreds of such a queries running on your DB killing your server and breaking an entire application (number of application instances is constant, but more and more instances are locked waiting for a counter).

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FastSessions Rails Plugin Released
6 Feb2008

How often do we think about our http sessions implementation? I mean, do you know, how your currently used sessions-related code will behave when sessions number in your database will grow up to millions (or, even, hundreds of millions) of records? This is one of the things we do not think about. But if you’ll think about it, you’ll notice, that 99% of your session-related operations are read-only and 99% of your sessions writes are not needed. Almost all your sessions table records have the same information: session_id and serialized empty session in the data field.

Looking at this sessions-related situation we have created really simple (and, at the same time, really useful for large Rails projects) plugin, which replaces ActiveRecord-based session store and makes sessions much more effective. Below you can find some information about implementation details and decisions we’ve made in this plugin, but if you just want to try it, then check out our project site.

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Innodb Locks, ActiveRecord and acts_as_ferret Problem
1 Dec2007

Last few days one of our customers (one of the largest Ruby on Rails sites on the Net) was struggling to solve some really strange problem – once upon a time they were getting an error from ActiveRecord on their site:

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(ActiveRecord::StatementInvalid) "Mysql::Error: Lock wait timeout exceeded; try restarting transaction: UPDATE some_table.....

They have innodb_lock_wait_timeout set to 20 seconds. After a few hours of looking for strange transactions we were decided to create s script to dump SHOW INNODB STATUS and SHOW FULL PROCESSLIST commands output to a file every 10 seconds to catch one of those moments when this error occurred.

Today we’ve got next error and started digging in our logs…

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Data Recovery Toolkit for InnoDB Released
26 Nov2007

I’m returned from my 1-week vacation today and want to say – I’ve never been so productive as I was there ๐Ÿ˜‰ Blue ocean, hot sun and white sand really helped me to finish my work on the first release of one really awesome project.

Today I’m proud to announce our first public release of the Data Recovery Toolkit for InnoDB – set of tools for checking InnoDB tablespaces and recovering data from damaged tablespaces or from dropped/truncated InnoDB tables.

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Small Tip: How to Enable ActiveRecord Logging in Merb
2 Nov2007

Today I was developing one small merb application for one of our projects and needed to see ActiveRecord logging on console like I do in Rails. After a short research I’ve found out that merb_active_record plugin passes its MERB_LOGGER to AR by default so I decided to try to change merb log level and here they are – my pretty colored AR logs!

So, if you want to see ActiveRecord logs in your application in development mode, then you need to add one line to your conf/environments/development.rb file:

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puts "Loaded DEVELOPMENT Environment..."
MERB_LOGGER.level = Merb::Logger::DEBUG

That’s it for now. Long live merb! ๐Ÿ™‚